I hadn't managed to get back to Ghostrunner until this past weekend. Still, due to work/freelance obligations, I had to shelve it to work on, ironically enough, a massive guide project for Cyberpunk 2077. I played through some of Ghostrunner when it was released in October of 2020. It shouldn't have been because a much better cyberpunk game was released less than two months before it: Ghostrunner. Whether you played the game on a beefy PC, a new-gen console, or endured through it on previous-gen hardware, there's a good chance the talk of the cyberpunk town that year for you was Cyberpunk 2077. CDPR choosing not to give reviewers codes for those consoles ahead of time on top of the way the studio opted not to really talk about last-gen versions of Cyberpunk 2077 was deceitful, dishonest, and frankly disrespectful to consumers. However, getting an Xbox Series X or a PlayStation 5 around the time Cyberpunk 2077 was released in 2020 was challenging, and many had to play CDPR's latest RPG on last-gen consoles. You probably already know the story of how that went – it was not a good game to play on last-gen consoles at all. I played it on Xbox Series X at release, and it ran fine enough that I could roll credits thinking I had just completed a fun game that I'm glad I played. ![]() However, it wasn't the massive generation-defining game CD Projekt Red (and admittedly, many of us fans) propped it up to be. The year 2020 was a big year for the Cyberpunk genre in video games because the hotly-anticipated (and long-in-development) Cyberpunk 2077 was finally released that year.
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